Development Information

Pocket Fighter EX started development in November of 2017. It is created in the Unity Engine. The combat engine is created from the ground up."'The game was started as a small personal challenge for myself. I wanted to see if I could make the basics of a fighting game using what I had learned in Unity at the time. It ended up working out and just kinda snowballed from there. So here we are now!' - MarcDWyz"The project was started by and is lead by Marc D. Wyz. Various contributors have worked on the game. Each release contains a complete credits listing in game. See that for more detailed information.